Hi, I'm a master's student in the Department of Computer Science and Information Engineering at National Taiwan University (NTU).

My research interests lie at the intersection of computer graphics and natural language processing.

Currently, I work with Prof. Bing-Yu Chen at the Communication and Multimedia Lab, researching SVG and text-to-image generation.
Previously, I worked as a research assistant for two years at the Natural Language Processing and Sentiment Analysis Lab in the Institute of Information Science, Academia Sinica, advised by Prof. Lun-Wei Ku. I received my B.S. degree in Computer Science and Information Engineering from National Cheng Kung University (NCKU) in 2024, graduating first in my class.

Honors and Awards

Publications

CoachMe
CoachMe: Decoding Sport Elements with a Reference-Based Coaching Instruction Generation Model
Wei-Hsin Yeh, Yu-An Su, Chih-Ning Chen, Yi-Hsueh Lin, Calvin Ku, Wen-Hsin Chiu, Min-Chun Hu, Lun-Wei Ku
Proceedings of ACL 2025
a generative instruction model based on motion analysis for sports.

Projects

Mado
Mado
A window system for resource-constrained devices.
Concurrency Primer
Concurrency Primer
E-book discussing how concurrent threads collaborate using concurrency tools and how to write concurrent code.
Game Design based on Camera Projection Clipping, Shader Programming, Real-time Path Planning, and Triangulation Application
Game Design based on Camera Projection Clipping, Shader Programming, Real-time Path Planning, and Triangulation Application
Unity game project integrated with VR, which has 4 technical features: camera projection clipping for space transition, shader programming for time transition, real-time path planning for grasping/releasing objects, and triangulation application for killing enemies.
Agricultural Machinery Vehicle
Agricultural Machinery Vehicle
Agricultural machinery vehicle project implemented with microprocessor. The vehicle can move, water, plant, dig, and display the location of the vehicle.

Talks